Temur Battle Rage
Instant
Artist:
Jaime JonesShare:
Text:
Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.
Rulings:
- 8/7/2020 Temur Battle Rage checks whether you control a creature with power 4 or greater as it resolves. If you do, the target creature has trample until end of turn even if you no longer control a creature with power 4 or greater later in the turn.
- 8/7/2020 If an attacking creature with double strike and trample destroys all of its blocking creatures with first-strike combat damage, all of its normal combat damage is assigned to the player or planeswalker that creature’s attacking.
Legality:
- standard: Not legal
- future: Not legal
- historic: Legal
- modern: Legal
- legacy: Legal
- pauper: Legal
- vintage: Legal
- penny: Not legal
- commander: Legal
- brawl: Not legal
- duel: Legal
- oldschool: Not legal
- pioneer: Legal
- gladiator: Legal
- premodern: Not legal
- historicbrawl: Legal
- paupercommander: Legal
- alchemy: Not legal
- explorer: Legal
- predh: Not legal
- oathbreaker: Legal
- timeless: Legal
Sets:
- Magic Online Promos #86144 (uncommon)
- Fate Reforged #116 (common)
- Mystery Booster #1081 (common)
- Double Masters #146 (common)
- Commander Legends #417 (common)
- Time Spiral Remastered #351 (special)
- Heads I Win, Tails You Lose #57 (common)
- Explorer Anthology 1 #10 (common)
- Commander Masters #264 (common)
- The List #CMR-417 (common)
Other languages:
- Temur Battle Rage