Inspiring Captain 3White

Creature - Human Knight
"Time to show the foe our true mettle."
Inspiring Captain
Power/Toughness:
3/3
Artist:
Ben Maier
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Text:


When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn.

Rulings:

  • 4/8/2016 The set of creatures affected by Inspiring Captain’s ability is determined as the ability resolves. Creatures you begin to control later in the turn won’t get +1/+1.
  • 7/12/2019 Inspiring Captain’s triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +1/+1.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • duel: Legal
  • oldschool: Not legal
  • brawl: Legal
  • historic: Legal
  • pioneer: Legal
  • gladiator: Legal
  • premodern: Not legal
  • historicbrawl: Legal
  • paupercommander: Legal
  • alchemy: Not legal
  • explorer: Legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Not legal

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