Merfolk Spy
Creature - Merfolk Rogue
Power/Toughness:
1/1Artist:
Matt Cavotta & Richard WhittersShare:
Text:
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from their hand.
Rulings:
- 8/15/2010 Islandwalk cares about lands with the land type Island, not necessarily lands named Island.
- 8/15/2010 The second ability triggers just once each time Merfolk Spy deals combat damage to a player, regardless of how much damage it deals.
- 8/15/2010 After the second ability resolves, the revealed card stops being revealed in its owner’s hand.
- 8/15/2010 The next time Merfolk Spy deals combat damage to the same player, the card that’s revealed at random may be the same card or may be a different card.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Legal
- legacy: Legal
- pauper: Legal
- vintage: Legal
- penny: Legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Not legal
- oldschool: Not legal
- historic: Not legal
- pioneer: Legal
- gladiator: Not legal
- premodern: Not legal
- historicbrawl: Not legal
- paupercommander: Legal
- alchemy: Not legal
- explorer: Not legal
- predh: Legal
- oathbreaker: Legal
- timeless: Not legal
- standardbrawl: Not legal