Incremental Growth 3GreenGreen

Sorcery
The bonds of family cross the boundaries of race.
Incremental Growth
Artist:
Clint Cearley
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Text:


Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.

Rulings:

  • 9/20/2014 You must choose three different targets in order to cast Incremental Growth. You decide how many +1/+1 counters each creature will get as part of casting the spell.
  • 9/20/2014 If some of the creatures are illegal targets as Incremental Growth tries to resolve, the remaining legal targets still get the appropriate number of +1/+1 counters. If all targets are illegal, Incremental Growth doesn’t resolve.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Legal
  • oldschool: Not legal
  • historic: Legal
  • pioneer: Legal
  • gladiator: Legal
  • premodern: Not legal
  • historicbrawl: Legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Not legal

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