Colossal Heroics 2Green

Instant
Colossal Heroics
Artist:
Seb McKinnon
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Text:


Strive — This spell costs 1Green more to cast for each target beyond the first.
Any number of target creatures each get +2/+2 until end of turn. Untap those creatures.

Rulings:

  • 4/26/2014 Colossal Heroics can target any creatures, not just ones that are tapped.
  • 4/26/2014 You choose how many targets each spell with a strive ability has and what those targets are as you cast it. It’s legal to cast such a spell with no targets, although this is rarely a good idea. You can’t choose the same target more than once for a single strive spell.
  • 4/26/2014 The mana cost and converted mana cost of strive spells don’t change no matter how many targets they have. Strive abilities affect only what you pay.
  • 4/26/2014 If all of the spell’s targets are illegal when the spell tries to resolve, it won’t resolve and none of its effects will happen. If one or more of its targets are legal when it tries to resolve, the spell will resolve and affect only those legal targets. It will have no effect on any illegal targets.
  • 4/26/2014 If such a spell is copied, and the effect that copies the spell allows a player to choose new targets for the copy, the number of targets can’t be changed. The player may change any number of the targets, including all of them or none of them. If, for one of the targets, the player can’t choose a new legal target, then it remains unchanged (even if the current target is illegal).
  • 4/26/2014 If a spell or ability allows you to cast a strive spell without paying its mana cost, you must pay the additional costs for any targets beyond the first.
  • 4/26/2014 Heroic abilities will resolve before the spell that caused them to trigger.
  • 4/26/2014 Heroic abilities will trigger only once per spell, even if that spell targets the creature with the heroic ability multiple times.
  • 4/26/2014 Heroic abilities won’t trigger when a copy of a spell is created on the stack or when a spell’s targets are changed to include a creature with a heroic ability.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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