Ghostly Flame BlackRed

Enchantment
"Walk slowly when in the nether world, and seek that which calls." —Lim-Dûl, the Necromancer
Ghostly Flame
Artist:
Randy Gallegos
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Black and/or red permanents and spells are colorless sources of damage.

Rulings:

  • 10/4/2004 It does not change the color of the source, so that things that trigger on a red spell doing damage will still trigger. The damage itself thinks it came from a colorless source, however.
  • 10/4/2004 Does not make red and black spells and permanents colorless. They still have color. A red spell can’t target a creature with Protection from Red due to this. The spells just act like colorless sources when dealing damage.
  • 10/4/2004 If the source has more than one color but at least one is red or black, then the damage is colorless and all the other colors are forgotten.
  • 10/4/2004 The effect is continuous and applies whenever something looks at the damage. If this card leaves the battlefield, damage from red and black spells will appear as its normal color. In other words, the color was not removed from the damage, the color just could not be determined while this card is in effect.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Not legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • 1v1: Not legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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