Sinister Sabotage 1BlueBlue

Instant
"We have intel that some guilds have fallen under an invader's influence. Until we're sure, no venture succeeds."
—Lazav
Sinister Sabotage
Artist:
Mathias Kollros
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Text:


Counter target spell.
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Rulings:

  • 10/5/2018 A spell that can’t be countered is a legal target for Sinister Sabotage. The spell won’t be countered when Sinister Sabotage resolves, but you’ll still surveil 1.
  • 10/5/2018 When you surveil, you may put all the cards you look at back on top of your library, you may put all of those cards into your graveyard, or you may put some of those cards on top and the rest of them into your graveyard.
  • 10/5/2018 You perform the actions stated on a card in sequence. For some spells and abilities, you’ll surveil last. For others, you’ll surveil and then perform other actions.
  • 10/5/2018 Some spells that instruct you to surveil require targets. You can’t cast a spell without choosing legal targets. If all of those targets become illegal, the spell doesn’t resolve and you won’t surveil.
(Rulings updated 4 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Legal
  • oldschool: Not legal
  • historic: Legal
  • pioneer: Legal
  • gladiator: Legal
  • premodern: Not legal
  • historicbrawl: Legal
  • paupercommander: Legal
  • alchemy: Not legal
  • explorer: Legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Not legal

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