Tidal Influence
Enchantment
Artist:
Tom WänerstrandShare:
Text:
Cast this spell only if no permanents named Tidal Influence are on the battlefield.Tidal Influence enters the battlefield with a tide counter on it.At the beginning of your upkeep, put a tide counter on Tidal Influence.As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.
Rulings:
- 10/4/2004 As soon as the number of counters on this card changes, so does the power of blue creatures.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Not legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Not legal
- commander: Legal
- 1v1: Not legal
- duel: Legal
- brawl: Not legal
- oldschool: Legal
- historic: Not legal
- pioneer: Not legal
- gladiator: Not legal
- premodern: Not legal
- historicbrawl: Not legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Not legal
- predh: Legal
- oathbreaker: Legal
- timeless: Not legal
- standardbrawl: Not legal
Sets:
- Fallen Empires #28 (uncommon)
Other languages:
- Tidal Influence