Hotheaded Giant 3Red

Creature - Giant Warrior
As he races the moon each night, he draws a glowing equator across the world.
Hotheaded Giant
Power/Toughness:
4/4
Artist:
Fred Harper
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Text:


Haste
Hotheaded Giant enters the battlefield with two -1/-1 counters on it unless you've cast another red spell this turn.

Rulings:

  • 8/1/2008 Hotheaded Giant doesn’t check whether you’ve cast another red spell until Hotheaded Giant enters the battlefield.
  • 8/1/2008 Although Hotheaded Giant says it looks for “another red spell,” there’s no requirement that Hotheaded Giant actually be cast as a spell (or be red) for this part of its ability to work. For example, if a spell such as Zombify puts Hotheaded Giant directly onto the battlefield, its ability will still check whether you’ve cast a red spell this turn even though you didn’t cast Hotheaded Giant itself as a spell.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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