Hotheaded Giant
Creature - Giant Warrior
As he races the moon each night, he draws a glowing equator across the world.
Power/Toughness:
4/4Artist:
Fred HarperShare:
Text:
HasteHotheaded Giant enters the battlefield with two -1/-1 counters on it unless you've cast another red spell this turn.
Rulings:
- 8/1/2008 Hotheaded Giant doesn’t check whether you’ve cast another red spell until Hotheaded Giant enters the battlefield.
- 8/1/2008 Although Hotheaded Giant says it looks for “another red spell,” there’s no requirement that Hotheaded Giant actually be cast as a spell (or be red) for this part of its ability to work. For example, if a spell such as Zombify puts Hotheaded Giant directly onto the battlefield, its ability will still check whether you’ve cast a red spell this turn even though you didn’t cast Hotheaded Giant itself as a spell.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Legal
- legacy: Legal
- pauper: Legal
- vintage: Legal
- penny: Legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Not legal
- oldschool: Not legal
- historic: Not legal
- pioneer: Not legal
- gladiator: Not legal
- premodern: Not legal
- historicbrawl: Not legal
- paupercommander: Legal
- alchemy: Not legal
- explorer: Not legal
- predh: Legal
- oathbreaker: Legal
- timeless: Not legal
- standardbrawl: Not legal
Sets:
- Eventide #57 (common)