Deity of Scars 




Creature - Spirit Avatar
"His skin cuts swords." —The Seer's Parables
Power/Toughness:
7/7Artist:
Steve PrescottShare:
Text:
TrampleDeity of Scars enters the battlefield with two -1/-1 counters on it.

Rulings:
- 8/1/2008 You can pay <img src="/Handlers/Image.ashx?size=small&name=BG&type=symbol" alt="Black or Green" align="absbottom" /> and remove a -1/-1 counter to activate the ability any time you want. Deity of Scars doesn’t need to be in danger of being destroyed.
- 8/1/2008 Removing a -1/-1 counter from Deity of Scars is a cost of activating its activated ability. You can’t activate the ability if there are no -1/-1 counters on Deity of Scars.
- 8/1/2008 Deity of Scars’s ability causes it to have more toughness when you activate the ability (as a result of losing a -1/-1 counter) and then puts a regeneration shield on it when the ability resolves. If you activate the ability in advance of Deity of Scars being dealt 5 damage, for example, Deity of Scars will be 6/6 before the damage is dealt to it. It won’t use the regeneration shield unless it’s dealt more damage that turn.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Not legal
- oldschool: Not legal
- historic: Not legal
- pioneer: Not legal
- gladiator: Not legal
- premodern: Not legal
- historicbrawl: Not legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Not legal
- predh: Legal
- oathbreaker: Legal
Sets:
-
Eventide #118 (rare)