Fiend of the Shadows
Creature - Vampire Wizard
Power/Toughness:
3/3Artist:
Igor KierylukShare:
Text:
FlyingWhenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled.Sacrifice a Human: Regenerate Fiend of the Shadows.
Rulings:
- 1/22/2011 Playing a card exiled with Fiend of the Shadows follows all the normal rules for playing that card. You must pay its costs, and you must follow all timing restrictions, for example.
- 1/22/2011 You may only play the card, meaning play it as a land or cast it as a spell. It’s not in your hand. You can’t discard it, activate its cycling abilities, and so on.
- 1/22/2011 As long as the card remains exiled, you may still play it, even if Fiend of the Shadows leaves the battlefield or changes controllers.
- 1/22/2011 If this creature deals combat damage to multiple players simultaneously, perhaps because some combat damage was redirected, its ability will trigger for each of those players.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Not legal
- oldschool: Not legal
- historic: Not legal
- pioneer: Not legal
- gladiator: Not legal
- premodern: Not legal
- historicbrawl: Not legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Not legal
- predh: Not legal
- oathbreaker: Legal
- timeless: Not legal
- standardbrawl: Not legal
Sets:
- Dark Ascension #62 (rare)
- Forgotten Realms Commander #99 (rare)