Fiend of the Shadows 3BlackBlack

Creature - Vampire Wizard
Fiend of the Shadows
Power/Toughness:
3/3
Artist:
Igor Kieryluk
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Text:


Flying
Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled.
Sacrifice a Human: Regenerate Fiend of the Shadows.

Rulings:

  • 1/22/2011 Playing a card exiled with Fiend of the Shadows follows all the normal rules for playing that card. You must pay its costs, and you must follow all timing restrictions, for example.
  • 1/22/2011 You may only play the card, meaning play it as a land or cast it as a spell. It’s not in your hand. You can’t discard it, activate its cycling abilities, and so on.
  • 1/22/2011 As long as the card remains exiled, you may still play it, even if Fiend of the Shadows leaves the battlefield or changes controllers.
  • 1/22/2011 If this creature deals combat damage to multiple players simultaneously, perhaps because some combat damage was redirected, its ability will trigger for each of those players.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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