Quenchable Fire 3Red

Sorcery
You'd better know how to pray for rain.
Quenchable Fire
Artist:
Jean-Sébastien Rossbach
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Quenchable Fire deals 3 damage to target player or planeswalker. It deals an additional 3 damage to that player or planeswalker at the beginning of your next upkeep step unless that player or that planeswalker's controller pays Blue before that step.

Rulings:

  • 2/1/2009 After Quenchable Fire resolves, the targeted player becomes able to perform a special action of paying <img src="/Handlers/Image.ashx?size=small&amp;name=U&amp;type=symbol" alt="Blue" align="absbottom" />. This action may be performed any time the player has priority, and it doesn’t use the stack. It may be performed only once, and only before your next upkeep begins. If the player has performed the action by then, the “deal an additional 3 damage” ability won’t trigger. Otherwise, it will. If it triggers, the player can’t stop it by paying <img src="/Handlers/Image.ashx?size=small&amp;name=U&amp;type=symbol" alt="Blue" align="absbottom" />.
  • 2/1/2009 Quenchable Fire’s delayed triggered ability (and the special action of paying <img src="/Handlers/Image.ashx?size=small&amp;name=U&amp;type=symbol" alt="Blue" align="absbottom" />) will affect the player who was targeted by the spell, even if the original 3 damage is prevented or redirected to a different permanent or player.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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