Heckling Fiends 

Creature - Devil
Their language may be a cacophonous agglomeration of chittering snorts and mad barking, but the message they send is all too clear.
Power/Toughness:
2/2Artist:
Clint CearleyShare:
Text:


Rulings:
- 1/22/2011 The creature’s controller still decides which player or planeswalker the creature attacks.
- 1/22/2011 If, during a player’s declare attackers step, a creature is tapped, is affected by a spell or ability that says it can’t attack, or hasn’t been under that player’s control continuously since the turn began (and doesn’t have haste), then it doesn’t attack. If there’s a cost associated with having a creature attack, the player isn’t forced to pay that cost, so it doesn’t have to attack in that case either.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Not legal
- oldschool: Not legal
- historic: Not legal
- pioneer: Not legal
- gladiator: Not legal
- premodern: Not legal
- historicbrawl: Not legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Not legal
- predh: Not legal
- oathbreaker: Legal
Sets:
-
Conspiracy #145 (uncommon)
-
Dark Ascension #92 (uncommon)