Mirrorworks 5

The faces of Geth's corpse-dredgers are disturbingly similar.
John Avon


Whenever another nontoken artifact enters the battlefield under your control, you may pay 2. If you do, create a token that's a copy of that artifact.


  • 6/1/2011 Each time the ability triggers, you can pay <img src="/Handlers/Image.ashx?size=small&amp;name=2&amp;type=symbol" alt="2" align="absbottom" /> only one time to get one token.
  • 6/1/2011 As the token is created, it checks the printed values of the artifact it’s copying, as well as any copy effects that have been applied to it.
  • 6/1/2011 The copiable values of the token’s characteristics are the same as the copiable values of the characteristics of the artifact it’s copying.
  • 6/1/2011 If the artifact that caused Mirrorworks’s ability to trigger has already left the battlefield by the time the ability resolves, you can still pay <img src="/Handlers/Image.ashx?size=small&amp;name=2&amp;type=symbol" alt="2" align="absbottom" />. If you do, you’ll still put a token onto the battlefield. That token has the copiable values of the characteristics of that nontoken artifact as it last existed on the battlefield.
(Rulings updated 3 years ago)


  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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