Darksteel Juggernaut 
Artifact Creature - Juggernaut
One part unstoppable force, one part immovable object.
Power/Toughness:
0/0Artist:
Randis AlbionShare:
Text:
IndestructibleDarksteel Juggernaut's power and toughness are each equal to the number of artifacts you control.Darksteel Juggernaut attacks each combat if able.
Rulings:
- 1/1/2011 Since Darksteel Juggernaut is itself an artifact, its power and toughness will always be at least 1 while it’s on the battlefield (unless a spell or ability somehow changes its card type).
- 1/1/2011 Lethal damage and effects that say “destroy” won’t cause Darksteel Juggernaut to be put into the graveyard. However, it can be put into the graveyard for a number of other reasons. The most likely reasons are if its toughness is 0 or less or it’s sacrificed.
- 1/1/2011 If, during your declare attackers step, Darksteel Juggernaut is tapped, is affected by a spell or ability that says it can’t attack, or is affected by “summoning sickness,” then it doesn’t attack. If there’s a cost associated with having Darksteel Juggernaut attack, you aren’t forced to pay that cost, so it doesn’t have to attack in that case either.
- 1/1/2011 The first ability works in all zones.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Not legal
- oldschool: Not legal
- historic: Not legal
- pioneer: Not legal
- gladiator: Not legal
- premodern: Not legal
- historicbrawl: Not legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Not legal
- predh: Legal
- oathbreaker: Legal
Sets:
-
Commander 2018 #202 (rare)
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Scars of Mirrodin #150 (rare)
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Magazine Inserts #16 (rare)
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The Brothers' War Commander #137 (rare)