Curse of Predation 2Green

Enchantment - Aura Curse
"Hunters feed on the fear of their prey." —Garruk Wildspeaker
Curse of Predation
Artist:
Jack Wang
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Text:


Enchant player
Whenever a creature attacks enchanted player, put a +1/+1 counter on it.

Rulings:

  • 10/17/2013 A Curse spell targets the player it will enchant like any other Aura spell, and a Curse stays on the battlefield like any other Aura. If the enchanted player gains protection from the Curse’s color (or any other characteristic the Curse has), the Curse will be put into its owner’s graveyard.
  • 10/17/2013 Each of the Curses can be attached to any player, including the player who cast the Curse.
  • 10/17/2013 Curse is an enchantment type, not a creature type (or any other kind of subtype).
  • 10/17/2013 The ability won’t trigger when a creature attacks a planeswalker controlled by the enchanted player.
  • 10/17/2013 The Curse subtype has no inherent rules meaning, but two cards in the Innistrad set (Bitterheart Witch and Witchbane Orb) refer to Curses.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Not legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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