Tandem Tactics 1White

Instant
In times of infestation and war, Zendikar favors the blades that strike in unison.
Tandem Tactics
Artist:
David Gaillet
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Text:


Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.

Rulings:

  • 8/25/2015 You can cast Tandem Tactics with no targets. When it resolves, you’ll gain 2 life. However, if you cast Tandem Tactics with any targets and all of those targets are illegal as it tries to resolve, it won’t resolve and none of its effects will happen. You won’t gain 2 life in that case.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Legal
  • oldschool: Not legal
  • historic: Legal
  • pioneer: Legal
  • gladiator: Legal
  • premodern: Not legal
  • historicbrawl: Legal
  • paupercommander: Legal
  • alchemy: Not legal
  • explorer: Legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Not legal

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