Chimeric Coils 1

Artifact
The energy that infuses the rings with life also melts them away, leaving only useless puddles of slag.
Chimeric Coils
Artist:
Michael Sutfin
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X1: Chimeric Coils becomes an X/X Construct artifact creature. Sacrifice it at the beginning of the next end step.

Rulings:

  • 12/1/2004 If X is 0, Chimeric Coils becomes a 0/0 creature and is put into its owner’s graveyard.
  • 8/1/2008 A noncreature permanent that turns into a creature can attack, and its <img src="/Handlers/Image.ashx?size=small&amp;name=tap&amp;type=symbol" alt="Tap" align="absbottom" /> abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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