Arcbound Wanderer 6

Artifact Creature - Golem
Arcbound Wanderer
Power/Toughness:
0/0
Artist:
Christopher Moeller
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Text:


Modular—Sunburst (This creature enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Rulings:

  • 12/1/2004 This card has modular—sunburst, a combination of two keyword abilities. The sunburst ability sets the number for the modular ability. Basically, the number of +1/+1 counters the Wanderer gets as it enters the battlefield is equal to the number of colors of mana used to pay its cost.
  • 12/1/2004 For the leaves-the-battlefield ability, the number of counters on Arcbound Wanderer at the time it left the battlefield is what’s relevant; the number of colors of mana used to pay its cost doesn’t matter anymore.
  • 12/1/2004 When the Wanderer leaves the battlefield, you may put the counters onto a single target artifact creature. You can’t split them among two or more artifact creatures.
  • 9/25/2006 If this creature gets enough -1/-1 counters put on it to cause its toughness to be 0 or less (or the damage marked on it to be lethal), modular will put a number of +1/+1 counters on the target artifact creature equal to the number of +1/+1 counters on this creature before it left the battlefield.
(Rulings updated 3 years ago)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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