Aufgerüttelte Waldwildnis

(Stirring Wildwood)
Land
Aufgerüttelte Waldwildnis
Artist:
Eric Deschamps
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Text:


Die Aufgerüttelte Waldwildnis kommt getappt ins Spiel.
Tap: Erhöhe deinen Manavorrat um Green oder White.
1GreenWhite: Bis zum Ende des Zuges wird die Aufgerüttelte Waldwildnis zu einer 3/4 grünen und weißen Elementarwesen-Kreatur mit Reichweite. Sie ist immer noch ein Land.

Rulings:

  • 3/1/2010 A land that becomes a creature may be affected by “summoning sickness.” You can’t attack with it or use any of its <img src="/Handlers/Image.ashx?size=small&amp;name=tap&amp;type=symbol" alt="Tap" align="absbottom" /> abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature.
  • 3/1/2010 When a land becomes a creature, that doesn’t count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won’t trigger.
(Rulings updated vor 3 Jahren)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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