Drachenjunges 2RedRed

(Dragon Whelp)
Kreatur - Drache
Drachenjunges
Power/Toughness:
2/3
Artist:
Amy Weber
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Text:


Fliegend
Red: Das Drachenjunge erhält +1/+0 bis zum Ende des Zuges. Opfere das Drachenjunge am Ende des Zuges, falls diese Fähigkeit in diesem Zug viermal oder öfter verwendet worden ist.

Rulings:

  • 10/1/2009 The first three times Dragon Whelp’s ability is activated in a turn will do nothing other than give it +1/+0 until end of turn. Any subsequent activations will also cause its delayed triggered ability to trigger. That means if you activate Dragon Whelp’s ability five times, for example, two different delayed triggered abilities will trigger at the beginning of the next end step and cause you to sacrifice Dragon Whelp.
  • 10/1/2009 If the fourth (or more) time Dragon Whelp’s ability is activated during the same turn happens to be during that turn’s end step, the delayed triggered ability won’t trigger until the beginning of the next turn’s end step. You’ll have to sacrifice Dragon Whelp at that time.
(Rulings updated vor 3 Jahren)

Legality:

  • standard: Legal
  • future: Legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Legal
  • oldschool: Legal
  • historic: Legal
  • pioneer: Legal
  • gladiator: Legal
  • premodern: Legal
  • historicbrawl: Legal
  • paupercommander: Not legal
  • alchemy: Legal
  • explorer: Legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Legal

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