Tunnel-Ignäus 1Red

(Tunnel Ignus)
Kreatur - Elementarwesen
Man kann Unfug gut mit Unfug bekämpfen.
Tunnel-Ignäus
Power/Toughness:
2/1
Artist:
Scott Chou
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Text:


Immer wenn ein Land unter der Kontrolle eines Gegners ins Spiel kommt, fügt der Tunnel-Ignäus diesem Spieler 3 Schadenspunkte zu, falls dieser Spieler in diesem Zug schon ein anderes Land unter seiner Kontrolle ins Spiel bekommen hat.

Rulings:

  • 1/1/2011 Whenever a land enters the battlefield under an opponent’s control, this ability triggers only if another land had already entered the battlefield under that opponent’s control this turn. It doesn’t matter if that other land is still on the battlefield, is still under that player’s control, or is still a land.
  • 1/1/2011 If multiple lands enter the battlefield under an opponent’s control at the same time, Tunnel Ignus’s ability triggers that many times, even if no other lands had entered the battlefield under that player’s control earlier in the turn. That’s because each ability takes into consideration the other land(s) that entered the battlefield at the same time as the one that caused it to trigger.
(Rulings updated vor 3 Jahren)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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