Glimmergeweih-Hirsch 2WhiteWhite

(Glimmerpoint Stag)
Kreatur - Hirsch
Glimmergeweih-Hirsch
Power/Toughness:
3/3
Artist:
Ryan Pancoast
Share:

Text:


Wachsamkeit
Wenn der Glimmergeweih-Hirsch ins Spiel kommt, schicke eine andere bleibende Karte deiner Wahl ins Exil. Bringe diese Karte unter der Kontrolle ihres Besitzers zu Beginn des nächsten Endsegments ins Spiel zurück.

Rulings:

  • 6/8/2016 If a token is exiled this way, it ceases to exist and won’t return to the battlefield.
  • 6/8/2016 The exiled card will return to the battlefield at the beginning of the next end step even if Glimmerpoint Stag is no longer on the battlefield at that time.
  • 6/8/2016 If the exiled card is an Aura, that card’s owner chooses what it will enchant as it comes back onto the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to a permanent with shroud, for example), but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains exiled.
  • 6/8/2016 If Glimmerpoint Stag somehow enters the battlefield during a turn’s end step, the exiled card won’t be returned to the battlefield until the beginning of the following turn’s end step.
(Rulings updated vor 3 Jahren)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

Similar cards: