Reinsichtiger Merrow
(Puresight Merrow)
Kreatur - Meervolk, Zauberer
Nachdem man ihm das Augenlicht geraubt hatte, stellte er sich immer das Idealbild vor.
Power/Toughness:
2/2Artist:
Carl CritchlowShare:
Text:
, {Q}: Schaue dir die oberste Karte deiner Bibliothek an. Du kannst diese Karte ganz aus dem Spiel entfernen. ({Q} ist das Enttappsymbol.)
Rulings:
- 5/1/2008 If the permanent is already untapped, you can’t activate its <img src="/Handlers/Image.ashx?size=small&name=untap&type=symbol" alt="Untap" align="absbottom" /> ability. That’s because you can’t pay the “Untap this permanent” cost.
- 5/1/2008 If a creature with an <img src="/Handlers/Image.ashx?size=small&name=untap&type=symbol" alt="Untap" align="absbottom" /> ability hasn’t been under your control since your most recent turn began, you can’t activate that ability, unless the creature has haste.
- 5/1/2008 When you activate an <img src="/Handlers/Image.ashx?size=small&name=untap&type=symbol" alt="Untap" align="absbottom" /> ability, you untap the creature with that ability as a cost. The untap can’t be responded to. (The actual ability can be responded to, of course.)
Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Not legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Not legal
- oldschool: Not legal
- historic: Not legal
- pioneer: Not legal
- gladiator: Not legal
- premodern: Not legal
- historicbrawl: Not legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Not legal
- predh: Legal
- oathbreaker: Legal
- timeless: Not legal
- standardbrawl: Not legal
Sets:
- Shadowmoor #146 (uncommon)