Eintreiber des Zehnten 1White

(Tithe Taker)
Kreatur - Mensch, Soldat
Eintreiber des Zehnten
Power/Toughness:
2/1
Artist:
Aaron Miller
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Text:


Während deines Zuges kosten Zaubersprüche, die deine Gegner wirken, und Fähigkeiten, die deine Gegner aktivieren und die keine Manafähigkeiten sind, 1 mehr zum Wirken bzw. Aktivieren.
Seelenwandlung 1 (Wenn diese Kreatur stirbt, erzeuge einen 1/1 weißen und schwarzen Geist-Kreaturenspielstein mit Flugfähigkeit.)

Rulings:

  • 1/25/2019 Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities and will have colons in their reminder text. An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate. Triggered abilities (starting with “when,” “whenever,” or “at”) are unaffected by Tithe Taker.
  • 1/25/2019 To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases (such as that of Tithe Taker’s effect), then apply any cost reductions. The converted mana cost of the spell remains unchanged, no matter what the total cost to cast it was.
  • 1/25/2019 An opponent’s activated ability that costs no mana to activate will cost <img src="/Handlers/Image.ashx?size=small&amp;name=1&amp;type=symbol" alt="1" align="absbottom" /> plus its non-mana costs during your turn.
  • 1/25/2019 Because blockers are chosen all at once, you can’t block with a creature with afterlife, wait for it to die, then block with the resulting Spirit tokens.
(Rulings updated vor 3 Jahren)

Legality:

  • standard: Legal
  • future: Legal
  • frontier: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • duel: Legal
  • oldschool: Not legal

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