Zwielichttreiber ![2](https://warlockassistant.com/images/icons/2_medium.png)
![White](https://warlockassistant.com/images/icons/w_medium.png)
(Twilight Drover)
Kreatur - Geist
Power/Toughness:
1/1Artist:
Dave AllsopShare:
Text:
Immer wenn ein Spielstein das Spiel verlässt, lege eine +1/+1-Marke auf den Zwielichttreiber.
![2](https://warlockassistant.com/images/icons/2_small.png)
![White](https://warlockassistant.com/images/icons/w_small.png)
Rulings:
- 10/1/2005 The first ability only cares that creature tokens leave the battlefield. It doesn’t matter where they went.
- 10/1/2005 If a player leaves a multiplayer game, all creature tokens that player owns also leave the game. Twilight Drover’s ability will trigger once per token.
- 10/1/2005 If Spirit tokens created by Twilight Drover leave the battlefield, they will trigger its first ability.
- 10/1/2005 Note that Twilight Drover doesn’t have any way to sacrifice tokens or otherwise cause them to leave the battlefield.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Not legal
- oldschool: Not legal
- historic: Not legal
- pioneer: Not legal
- gladiator: Not legal
- premodern: Not legal
- historicbrawl: Not legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Not legal
- predh: Legal
- oathbreaker: Legal
- timeless: Not legal
- standardbrawl: Not legal
Sets:
-
Duel Decks: Sorin vs. Tibalt #9 (rare)
-
Ravnica: City of Guilds #33 (rare)
-
Salvat 2005 #J37 (rare)
-
Crimson Vow Commander #100 (rare)