Singularität 3White

(Null Chamber)
Weltenverzauberung
Discovered by Femeref mages, the Null Chamber is the ultimate testing ground for the uncreative.
Singularität
Artist:
Douglas Shuler
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Text:


Du und ein Gegner Deiner Wahl nennen jede eine Karte außer einem Standardland. Diese Karten können nicht gespielt werden.

Rulings:

  • 2/1/2006 If you somehow manage to cast this while other spells are on the stack, those spells won’t be countered.
  • 10/1/2008 This has the supertype world. When a world permanent enters the battlefield, any world permanents that were already on the battlefield are put into their owners’ graveyards. This is a state-based action called the “world rule.” The new world permanent stays on the battlefield. If two world permanents enter the battlefield at the same time, they’re both put into their owners’ graveyards.
  • 4/15/2013 You choose which opponent makes the choice. Null Chamber does not target that opponent.
(Rulings updated vor 3 Jahren)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Not legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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