Roll for Initiative (cont'd)
Card
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Text:
Play continues until all players are out of cards.*White Card*: At the end of the game, increase a player's roll by 2.*Blue Card*: Reroll another player's die, but use the new result only if it's lower.*Black Card*: At the end of the game, decrease a player's roll by 2.*Red Card*: Reroll another player's die. They must use the new result.*Green Card*: Reroll your own die, but use the new result only if it's higher.*Colorless Card*: Each player may reroll their die. if they do, they must use the new result.*Multicolored Card*: Apply the effects of each of the card's colors. Each effect can target a different player.*Any Card Played Face Down*: At the end of the game, increase or decrease a player's die roll by 1.TO WIN:Once everyone is out of cards, check to see who has the highest roll. That player wins initiative!
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Sets:
- Adventures in the Forgotten Realms Minigames #5 (common)
- Commander Legends: Battle for Baldur's Gate Miniga #1 (common)