Garruks Rudelführer 4Green

(Garruk's Packleader)
Kreatur - Bestie
„Er hat mit seinem hohen Alter viel gelernt. Und im Gegensatz zu den eigensüchtigen Menschen gibt er es auch gerne weiter." —Garruk Wildsprecher
Garruks Rudelführer
Power/Toughness:
4/4
Artist:
Nils Hamm
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Immer wenn eine andere Kreatur mit Stärke 3 oder mehr unter deiner Kontrolle ins Spiel kommt, kannst du eine Karte ziehen.

Rulings:

  • 8/15/2010 If Garruk’s Packleader and another creature with power 3 or greater enter the battlefield under your control at the same time, the ability will trigger.
  • 7/1/2012 The ability checks the power of each creature as it enters the battlefield. It will take into account counters the permanent enters the battlefield with and static abilities that affect its power (such as Flinthoof Boar’s ability). After the creature is on the battlefield, raising its power with a spell (such as Titanic Growth), an activated ability, or a triggered ability won’t cause this ability to retroactively trigger.
  • 7/1/2012 The creature’s power is checked only to see if the ability triggers. It doesn’t matter what the creature’s power is when the ability resolves.
(Rulings updated vor 3 Jahren)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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