Verheerender Mechakoloss 3WhiteWhite

(Cataclysmic Gearhulk)
Artefaktkreatur - Konstrukt
Verheerender Mechakoloss
Power/Toughness:
4/5
Artist:
Victor Adame Minguez
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Wachsamkeit
Wenn der Verheerende Mechakoloss ins Spiel kommt, bestimmt jeder Spieler ein Artefakt, eine Kreatur, eine Verzauberung und einen Planeswalker von den bleibenden Karten, die er kontrolliert und die keine Länder sind, und opfert dann den Rest.

Rulings:

  • 9/20/2016 First the player whose turn it is chooses permanents they control, then each other player in turn order does the same. Each player will know the choices made by players who chose before them. All of the unchosen nonland permanents are then sacrificed simultaneously.
  • 9/20/2016 A permanent with more than one type may be chosen as either of the types or both. For example, an artifact creature may be chosen as the artifact, the creature, or both. Choosing the same permanent twice this way has the same result as choosing it once.
  • 9/20/2016 Cataclysmic Gearhulk will be sacrificed to its own ability if you don’t choose it as your artifact or your creature.
  • 9/20/2016 Lands can’t be chosen and won’t be sacrificed, even if they have other types (such as an artifact land).
  • 9/20/2016 If you don’t control any permanents of one of the types, you’ll still choose the permanents of the types you do control.
(Rulings updated vor 3 Jahren)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Legal
  • oldschool: Not legal
  • historic: Legal
  • pioneer: Legal
  • gladiator: Legal
  • premodern: Not legal
  • historicbrawl: Legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Legal
  • standardbrawl: Not legal

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