Nantuko-Kloster
(Nantuko Monastery)
Land
Artist:
Rob AlexanderShare:
Text:
: Erhöhe deinen Manavorrat um ein farbloses Mana.Grenzwert : Das Nantuko-Kloster wird bis zum Ende des Zuges zu einer 4/4 grünen und weißen Kreatur mit Erstschlag. Es ist immer noch ein Land. (Spiele diese Fähigkeit nur, falls sieben oder mehr Karten in deinem Friedhof sind.)
Rulings:
- 8/1/2008 A noncreature permanent that turns into a creature can attack, and its <img src="/Handlers/Image.ashx?size=small&name=tap&type=symbol" alt="Tap" align="absbottom" /> abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
- 10/1/2009 Activating the ability that turns it into a creature while it’s already a creature will override any effects that set its power and/or toughness to a specific number. However, any effect that raises or lowers power and/or toughness (such as the effect created by Giant Growth, Glorious Anthem, or a +1/+1 counter) will continue to apply.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Not legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Not legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Not legal
- oldschool: Not legal
- historic: Not legal
- pioneer: Not legal
- gladiator: Not legal
- premodern: Legal
- historicbrawl: Not legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Not legal
- predh: Legal
- oathbreaker: Legal
- timeless: Not legal
- standardbrawl: Not legal
Sets:
- Archenemy #131 (uncommon)
- Judgment #142 (uncommon)
- Dominaria Remastered #252 (uncommon)