Kampf oder Flucht 3White

(Fight or Flight)
Verzauberung
Kampf oder Flucht
Artist:
Randy Gallegos
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Text:


Teile zu Beginn jeder Kampfphase Deines Gegners alle Kreaturen, die er kontrolliert, auf zwei offene Stapel auf. Nur Kreaturen in dem Stapel, den Dein Gegner bestimmt, können in diesem Zug angreifen.

Rulings:

  • 8/1/2008 Creatures which enter the battlefield (or cards which become creatures) after the beginning of combat ability resolves are not placed in either pile. Since they weren’t in the chosen pile, they won’t be able to attack.
  • 8/1/2008 If you have two of these, then you will separate the creatures into piles twice, and the opponent will choose a pile each time. Only creatures that were in both of the chosen piles can attack.
  • 8/1/2008 The effect is best understood if you read it as “creatures not in the chosen pile can’t attack.”
(Rulings updated vor 3 Jahren)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Not legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

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