Riesige Falltürspinne
(Giant Trap Door Spider)
Kreatur - Spinne
"So large and so quiet—a combination best avoided." —Disa the Restless, journal entry
Power/Toughness:
2/3Artist:
Heather HudsonShare:
Text:
, : Entferne die Riesige Falltürspinne und eine nichtfliegende Kreatur Deiner Wahl, die Dich angreift, aus dem Spiel.
Rulings:
- 10/4/2004 If Giant Trap Door Spider leaves the battlefield before its ability resolves, the ability will still resolve as normal. The targeted creature will be exiled.
- 10/4/2004 If the targeted creature leaves the battlefield (or otherwise becomes an illegal target) before the ability resolves, the ability won’t resolve. Giant Trap Door Spider will remain on the battlefield.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Not legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Not legal
- oldschool: Not legal
- historic: Not legal
- pioneer: Not legal
- gladiator: Not legal
- premodern: Legal
- historicbrawl: Not legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Not legal
- predh: Legal
- oathbreaker: Legal
- timeless: Not legal
- standardbrawl: Not legal
Sets:
- Masters Edition II #195 (uncommon)
- Coldsnap Theme Decks #293 (uncommon)
- Deckmasters #33 (rare)
- Ice Age #293 (uncommon)