Nacatl-Kriegsrudel
(Nacatl War-Pride)
Kreatur - Katze, Krieger
Power/Toughness:
3/3Artist:
James KeiShare:
Text:
Das Nacatl-Kriegsrudel muss von genau einer Kreatur geblockt werden, falls möglich. Immer wenn das Nacatl-Kriegsrudel angreift, bringe X Spielsteine getappt und angreifend ins Spiel, die Kopien des Nacatl-Kriegsrudels sind, wobei X gleich der Anzahl an Kreaturen ist, die der verteidigende Spieler kontrolliert. Entferne am Ende des Zuges die Spielsteine ganz aus dem Spiel.
Rulings:
- 5/1/2007 If it’s impossible for Nacatl War-Pride to be blocked by exactly one creature, then the defending player may block it with multiple creatures or may leave it unblocked.
- 5/1/2007 If Nacatl War-Pride has left the battlefield by the time the triggered ability resolves, the tokens will still enter the battlefield as copies of Nacatl War-Pride.
- 5/1/2007 If Nacatl War-Pride becomes a copy of something else after the ability triggers but before it resolves, the tokens will enter the battlefield as copies of whatever the ex-Nacatl War-Pride is now. If Nacatl War-Pride became a copy of something else and then left the battlefield, the tokens will enter the battlefield as copies of whatever it was copying when it last existed on the battlefield.
- 5/1/2007 The tokens enter the battlefield attacking, even if the attack couldn’t legally be declared.
- 5/1/2007 Putting an attacking creature onto the battlefield doesn’t trigger “When this creature attacks” abilities. It also won’t check attacking restrictions, costs, or requirements.
- 5/1/2007 In a multiplayer game in which you’re allowed to attack only one player each combat, the new creatures will be attacking the same player as Nacatl War-Pride. In a multiplayer game in which you may attack multiple players, you choose the player each new creature is attacking. It must be a player you’re allowed to attack.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Not legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Not legal
- oldschool: Not legal
- historic: Not legal
- pioneer: Not legal
- gladiator: Not legal
- premodern: Not legal
- historicbrawl: Not legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Not legal
- predh: Legal
- oathbreaker: Legal
- timeless: Not legal
- standardbrawl: Not legal
Sets:
- Future Sight #147 (uncommon)
- Salvat 2005 #L38 (uncommon)
- The List #FUT-147 (uncommon)