Flammenpfad-Phoenix 1RedRed

(Flamewake Phoenix)
Kreatur - Phoenix
Flammenpfad-Phoenix
Power/Toughness:
2/2
Artist:
Min Yum
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Text:


Fliegend, Eile
Der Flammenpfad-Phoenix greift in jedem Zug an, falls möglich.
Wildheit — Falls du zu Beginn des Kampfes in deinem Zug eine Kreatur mit Stärke 4 oder mehr kontrollierst, kannst du Red bezahlen. Falls du dies tust, bringe den Flammenpfad-Phoenix aus deinem Friedhof ins Spiel zurück.

Rulings:

  • 11/24/2014 Flamewake Phoenix’s ferocious ability triggers only if Flamewake Phoenix is in your graveyard and you control a creature with power 4 or greater at the beginning of combat on your turn. Additionally, the ability will check to see if you control a creature with power 4 or greater again as it resolves. If you don’t, the ability will have no effect.
  • 11/24/2014 You still choose which player or planeswalker Flamewake Phoenix attacks.
  • 11/24/2014 If, during your declare attackers step, Flamewake Phoenix is tapped or is affected by a spell or ability that says it can’t attack, then it doesn’t attack. If there’s a cost associated with having Flamewake Phoenix attack, you’re not forced to pay that cost, so it doesn’t have to attack in that case either.
  • 11/24/2014 If Flamewake Phoenix enters the battlefield before the combat phase, it will attack that turn if able. If it enters the battlefield after combat, it won’t attack that turn and will usually be available to block on the following turn.
(Rulings updated vor 3 Jahren)

Legality:

  • standard: Not legal
  • future: Not legal
  • frontier: Legal
  • modern: Legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • duel: Legal
  • oldschool: Not legal

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