Kraj-Experiment ![2](https://warlockassistant.com/images/icons/2_medium.png)
![Green](https://warlockassistant.com/images/icons/g_medium.png)
![Green](https://warlockassistant.com/images/icons/g_medium.png)
![Blue](https://warlockassistant.com/images/icons/u_medium.png)
![Blue](https://warlockassistant.com/images/icons/u_medium.png)
(Experiment Kraj)
Legendäre Kreatur - Schlammwesen, Mutant
„Natürlich wird sein Wachstum außer Kontrolle geraten – wir haben es so gestaltet, dass es sich seine eigene Entwicklung aussucht." —Momir Vig
Power/Toughness:
4/6Artist:
Mark TedinShare:
Text:
Das Kraj-Experiment hat alle aktivierten Fähigkeiten aller anderen Kreaturen, auf denen mindestens eine +1/+1-Marke liegt.
![Tap](https://warlockassistant.com/images/icons/tap_small.png)
Rulings:
- 5/1/2006 Unlike with cards like Quicksilver Elemental, the costs of the activated abilities Experiment Kraj gains must be paid with the correct colors of mana.
- 6/8/2016 Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Legal
- commander: Legal
- duel: Legal
- oldschool: Not legal