Spiegel der Vorfahren 2

(Mirror of the Forebears)
Spiegel der Vorfahren
Kieran Yanner


Sowie der Spiegel der Vorfahren ins Spiel kommt, bestimme einen Kreaturentyp.
1: Bis zum Ende des Zuges wird der Spiegel der Vorfahren zu einer Kopie einer Kreatur deiner Wahl, die du kontrollierst und die den bestimmten Kreaturentyp hat, außer dass er zusätzlich zu seinen anderen Typen ein Artefakt ist.


  • 8/25/2017 Once the second ability of Mirror of the Forebears resolves, it no longer has that ability.
  • 8/25/2017 Mirror of the Forebears copies the printed values of the target creature, plus any copy effects that have been applied to it. It won’t copy counters on that creature or effects that have changed its power, toughness, types, color, or so on. Notably, it won’t copy effects that made the target creature become a creature.
  • 8/25/2017 Mirror of the Forebears becomes an artifact in addition to its other types. This is a copiable value that other effects may copy.
  • 8/25/2017 If Mirror of the Forebears copies a creature that’s copying something else, it will become whatever the target is copying.
  • 8/25/2017 If you activate the second ability of Mirror of the Forebears multiple times in a turn in response to itself, then each time one of those abilities resolves, it will overwrite whatever Mirror of the Forebears is copying. Mirror of the Forebears will wind up as a copy of the permanent targeted by the last ability to resolve. When the turn ends, all instances of the ability will wear off at the same time.
  • 8/25/2017 If an effect begins to apply to Mirror of the Forebears before it becomes a copy of another permanent, that effect will continue to apply. For example, if Mirror of the Forebears is activated twice in response to itself targeting first Spirit of the Hearth then Temur Sabertooth, the ability it has while it’s a copy of Temur Sabertooth can be activated and its effect will continue to apply while Mirror of the Forebears is a copy of Spirit of the Hearth.
  • 8/25/2017 If Mirror of the Forebears becomes a creature the same turn it enters the battlefield, you can’t attack with it or use any of its <img src="/Handlers/Image.ashx?size=small&amp;name=tap&amp;type=symbol" alt="Tap" align="absbottom" /> abilities (if it gains any) unless it has haste.
  • 8/25/2017 If Mirror of the Forebears becomes a copy of a legendary creature you control, you’ll put one of them into your graveyard.
  • 8/25/2017 If you somehow control a Mirror of the Forebears with no chosen creature type, its activated ability can’t be activated.
  • 8/25/2017 If Mirror of the Forebears becomes a copy of a creature that itself has an ability that asks you to choose a creature type as it enters the battlefield and another ability that references “the chosen creature type,” that ability won’t have a choice made for it. You won’t use the type chosen for Mirror of the Forebears.
  • 8/25/2017 You must choose an existing creature type, such as Vampire or Cat. Card types such as “artifact” can’t be chosen.
  • 8/25/2017 You can’t choose multiple creature types, such as “Cat Warrior.” A Cat Warrior is both a Cat and a Warrior. It’s affected by anything that affects either type and unaffected by things that affect non-Cat or non-Warrior creatures.
(Rulings updated vor 4 Jahren)


  • standard: Not legal
  • future: Not legal
  • frontier: Not legal
  • modern: Not legal
  • legacy: Legal
  • pauper: Not legal
  • vintage: Legal
  • penny: Not legal
  • commander: Legal
  • 1v1: Legal
  • duel: Legal
  • brawl: Not legal
  • oldschool: Not legal
  • historic: Not legal
  • pioneer: Not legal
  • gladiator: Not legal
  • premodern: Not legal
  • historicbrawl: Not legal
  • paupercommander: Not legal
  • alchemy: Not legal
  • explorer: Not legal
  • predh: Not legal
  • oathbreaker: Legal
  • timeless: Not legal
  • standardbrawl: Not legal

Similar cards: