Simic-Runenschlüssel
(Simic Keyrune)
Artefakt
Artist:
Daniel LjunggrenShare:
Text:
: Erhöhe deinen Manavorrat um oder .: Der Simic-Runenschlüssel wird bis zum Ende des Zuges zu einer 2/3 grünen und blauen Krabbe-Artefaktkreatur mit Fluchsicherheit. (Er kann nicht das Ziel von Zaubersprüchen oder Fähigkeiten sein, die deine Gegner kontrollieren.)
Rulings:
- 4/15/2013 Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless.
- 4/15/2013 Activating the ability that turns the Keyrune into a creature while it’s already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.
Legality:
- standard: Not legal
- future: Not legal
- frontier: Not legal
- modern: Legal
- legacy: Legal
- pauper: Not legal
- vintage: Legal
- penny: Legal
- commander: Legal
- 1v1: Legal
- duel: Legal
- brawl: Not legal
- oldschool: Not legal
- historic: Not legal
- pioneer: Legal
- gladiator: Not legal
- premodern: Not legal
- historicbrawl: Not legal
- paupercommander: Not legal
- alchemy: Not legal
- explorer: Not legal
- predh: Not legal
- oathbreaker: Legal
- timeless: Not legal
- standardbrawl: Not legal
Sets:
- Commander 2015 #265 (uncommon)
- Gatecrash #237 (uncommon)
Other languages:
- Simic Keyrune
- Runeclé de Simic
- Simic-Runenschlüssel
- Runachiave Simic
- Llave rúnica simic
- シミックの魔鍵
- 析米克符镇兵